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Frame Meter In Quartz Debug For Mac

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  • Ok i will copy my post from March 2014 as it was ignored on curse. Great addon but the only show in combat option is buggy i think. When i 1st get into a group the bar shows up and after leaving combat it sometimes stays shown. It also wigs out on my pally when changing specs it reverts back to the vengeance setting. Vengeance is kind of worthless to track but holy power is not.
  • Apart from this Quartz debug can also be used for many helpful activities. You can search and try it to manage display and retina options. CPU management option is also given by Quartz Debug. So, finally we have seen couple of alternatives to use for Mac OS. Now you can easily find and record your Frames Per Second (FPS) for your Game.
  • The Quartz Compositor (which is part of the Mac OS X windowing system) determines how drawing appears in windows on the display. As you've seen, cre-ating and managing Quartz objects is a key aspect of Quartz programming. By understanding the Quartz memory management.
  • The whole screen flashed yellow when tested under Quartz Debug, which prompted Davidson to tweak his code so that only a rectangle of yellow was shown as the circle moved - saving many processor.

Network BMAC

This just started a few days ago my screen will randomly freezes in certain parts of the world in WoW. The most I've seen it happen is when in Seething Shore BG. The freeze usually only last about 3 seconds and I've noticed my GPU goes from 5% to 100% usage during the freeze. All my drives are up to date, tried re-installing wow and deleting WTF Cache and interface (ran with no add-ons.

Package: org.mixim.examples.bmac

Frame Meter In Quartz Debug For Macbook


Frame Meter In Quartz Debug For Macbook Pro

File: examples/bmac/BMAC.ned

(no description)

Usage diagram:

The following diagram shows usage relationships between types. Unresolved types are missing from the diagram. Click here to see the full picture.

Inheritance diagram:

The following diagram shows inheritance relationships for this type. Unresolved types are missing from the diagram. Click here to see the full picture.

Frame Meter In Quartz Debug For Mac

Parameters:

NameTypeDefault valueDescription
playgroundSizeXdouble

x size of the area the nodes are in (in meters)

playgroundSizeYdouble

y size of the area the nodes are in (in meters)

playgroundSizeZdouble

z size of the area the nodes are in (in meters)

numNodesdouble

total number of hosts in the network

Properties:

NameValueDescription
isNetwork
displaybgb=$playgroundSizeX,$playgroundSizeY,white;bgp=0,0

Frame Meter In Quartz Debug For Mac Catalina

Unassigned submodule parameters:

NameTypeDefault valueDescription
connectionManager.coreDebugbool

debug switch for core framework

connectionManager.sendDirectbool

send directly to the node or create separate gates for every connection

connectionManager.pMaxdouble

maximum sending power used for this network [mW]

connectionManager.satdouble

minimum signal attenuation threshold [dBm]

connectionManager.alphadouble

minimum path loss coefficient

connectionManager.carrierFrequencydouble

minimum carrier frequency of the channel [Hz]

connectionManager.drawMaxIntfDistboolfalse

should the maximum interference distance be displayed for each node?

world.coreDebugbool

debug switch for the base framework

world.useTorusbool

use the playground as torus?

world.use2Dbool

use a 2-dimensional world?

node.utility.coreDebugbool

debug switch for the base framework

node.arp.coreDebugbool

debug switch for the core framework

node.arp.debugboolfalse

enable debugging for this module

node.arp.offsetint0

Adds an offset to node addresses

node.mobility.xdouble

x coordinate of the nodes' position (-1 = random)

node.mobility.ydouble

y coordinate of the nodes' position (-1 = random)

node.mobility.zdouble

z coordinate of the nodes' position (-1 = random)

node.appl.headerLengthint

length of the application message header (in bits)

node.net.statsbool

stats switch

node.net.headerLengthdouble

length of the network packet header (in bits)

node.nic.mac.notAffectedByHostStateboolfalse
node.nic.mac.coreDebugbool

debug switch

node.nic.mac.headerLengthdouble

length of the MAC packet header (in bits)

node.nic.mac.debugboolfalse

debug switch

node.nic.mac.statsbooltrue

collect statistics?

node.nic.mac.slotDurationdouble1s

BMAC specific parametershow long is one slot?

node.nic.mac.checkIntervaldouble0.01s

how long is the check interval (CCA)?

node.nic.mac.queueLengthdouble20
node.nic.mac.animationbooltrue

should we animate the nodes with colors depending on their state or not?

node.nic.mac.bitratedouble19200 bps

bit rate

node.nic.mac.txPowerdouble50 mW

tx power [mW]

node.nic.mac.useMACAcksboolfalse

should mac send and expect acknowledgments?

node.nic.mac.macMaxFrameRetriesdouble3

maximum number of frame retransmissiononly used when usage of MAC acks is enabled

node.nic.phy.coreDebugbool

debug switch for core framework

node.nic.phy.recordStatsboolfalse

enable/disable tracking of statistics (eg. cOutvectors)

node.nic.phy.headerLengthint0

defines the length of the phy header (/preamble)

node.nic.phy.usePropagationDelaybool

Should transmission delay be simulated?

node.nic.phy.thermalNoisedouble

the strength of the thermal noise [dBm]

node.nic.phy.useThermalNoisebool

should thermal noise be considered?

node.nic.phy.analogueModelsxml

Specification of the analogue models to use and their parameters

node.nic.phy.deciderxml

Specification of the decider to use and its parameters

node.nic.phy.sensitivitydouble

The sensitivity of the physical layer [dBm]

node.nic.phy.maxTXPowerdouble

The maximum transimission power of the physical layer [mW]

node.nic.phy.timeRXToTXdouble0

switchTimes [s]:

node.nic.phy.timeRXToSleepdouble0
node.nic.phy.timeTXToRXdouble0
node.nic.phy.timeTXToSleepdouble0
node.nic.phy.timeSleepToRXdouble0
node.nic.phy.timeSleepToTXdouble0
node.nic.phy.initialRadioStateint0

state the radio is initially in

node.nic.phy.radioMinAttdouble1.0

radios gain factor (attenuation) while receiving

node.nic.phy.radioMaxAttdouble0.0

radios gain factor (attenuation) while not receiving

node.nic.phy.nbRadioChannelsint1

Number of available radio channels. Defaults to single channel radio.

node.nic.phy.initialRadioChannelint0

Initial radio channel.

node.nic.phy.numActivitiesint5

Labtec driver for mac. the number of different power consuming activities the phy layer haschange this parameter if your decider or physical layer uses morethan the default 5 activities (sleep, rx, tx, switching, decoding)

node.batteryStats.debugbool

write per-activity and per-device statistics to omnetpp.sca(if false, only total energy and lifetime are written)

node.batteryStats.detailbool

subscribe to battery status and record time seriesdata in omnetpp.vec (resolution depends on battery's publishDelta)

node.batteryStats.timeSeriesbool
node.battery.debugbool
node.battery.nominaldouble

nominal battery capacity

node.battery.capacitydouble

battery capacity

node.battery.voltagedouble

nominal voltage

node.battery.resolutiondouble

capacity is updated at least every resolution time

node.battery.publishDeltadouble

if > 0, capacity is published to the BB each publishTime interval

node.battery.publishTimedouble

number of modules that will draw energy from the battery

node.battery.numDevicesint
Frame meter in quartz debug for mac os

Source code:

This documentation is released under the Creative Commons license

Frame Meter In Quartz Debug For Mac Os

Debug

Parameters:

NameTypeDefault valueDescription
playgroundSizeXdouble

x size of the area the nodes are in (in meters)

playgroundSizeYdouble

y size of the area the nodes are in (in meters)

playgroundSizeZdouble

z size of the area the nodes are in (in meters)

numNodesdouble

total number of hosts in the network

Properties:

NameValueDescription
isNetwork
displaybgb=$playgroundSizeX,$playgroundSizeY,white;bgp=0,0

Frame Meter In Quartz Debug For Mac Catalina

Unassigned submodule parameters:

NameTypeDefault valueDescription
connectionManager.coreDebugbool

debug switch for core framework

connectionManager.sendDirectbool

send directly to the node or create separate gates for every connection

connectionManager.pMaxdouble

maximum sending power used for this network [mW]

connectionManager.satdouble

minimum signal attenuation threshold [dBm]

connectionManager.alphadouble

minimum path loss coefficient

connectionManager.carrierFrequencydouble

minimum carrier frequency of the channel [Hz]

connectionManager.drawMaxIntfDistboolfalse

should the maximum interference distance be displayed for each node?

world.coreDebugbool

debug switch for the base framework

world.useTorusbool

use the playground as torus?

world.use2Dbool

use a 2-dimensional world?

node.utility.coreDebugbool

debug switch for the base framework

node.arp.coreDebugbool

debug switch for the core framework

node.arp.debugboolfalse

enable debugging for this module

node.arp.offsetint0

Adds an offset to node addresses

node.mobility.xdouble

x coordinate of the nodes' position (-1 = random)

node.mobility.ydouble

y coordinate of the nodes' position (-1 = random)

node.mobility.zdouble

z coordinate of the nodes' position (-1 = random)

node.appl.headerLengthint

length of the application message header (in bits)

node.net.statsbool

stats switch

node.net.headerLengthdouble

length of the network packet header (in bits)

node.nic.mac.notAffectedByHostStateboolfalse
node.nic.mac.coreDebugbool

debug switch

node.nic.mac.headerLengthdouble

length of the MAC packet header (in bits)

node.nic.mac.debugboolfalse

debug switch

node.nic.mac.statsbooltrue

collect statistics?

node.nic.mac.slotDurationdouble1s

BMAC specific parametershow long is one slot?

node.nic.mac.checkIntervaldouble0.01s

how long is the check interval (CCA)?

node.nic.mac.queueLengthdouble20
node.nic.mac.animationbooltrue

should we animate the nodes with colors depending on their state or not?

node.nic.mac.bitratedouble19200 bps

bit rate

node.nic.mac.txPowerdouble50 mW

tx power [mW]

node.nic.mac.useMACAcksboolfalse

should mac send and expect acknowledgments?

node.nic.mac.macMaxFrameRetriesdouble3

maximum number of frame retransmissiononly used when usage of MAC acks is enabled

node.nic.phy.coreDebugbool

debug switch for core framework

node.nic.phy.recordStatsboolfalse

enable/disable tracking of statistics (eg. cOutvectors)

node.nic.phy.headerLengthint0

defines the length of the phy header (/preamble)

node.nic.phy.usePropagationDelaybool

Should transmission delay be simulated?

node.nic.phy.thermalNoisedouble

the strength of the thermal noise [dBm]

node.nic.phy.useThermalNoisebool

should thermal noise be considered?

node.nic.phy.analogueModelsxml

Specification of the analogue models to use and their parameters

node.nic.phy.deciderxml

Specification of the decider to use and its parameters

node.nic.phy.sensitivitydouble

The sensitivity of the physical layer [dBm]

node.nic.phy.maxTXPowerdouble

The maximum transimission power of the physical layer [mW]

node.nic.phy.timeRXToTXdouble0

switchTimes [s]:

node.nic.phy.timeRXToSleepdouble0
node.nic.phy.timeTXToRXdouble0
node.nic.phy.timeTXToSleepdouble0
node.nic.phy.timeSleepToRXdouble0
node.nic.phy.timeSleepToTXdouble0
node.nic.phy.initialRadioStateint0

state the radio is initially in

node.nic.phy.radioMinAttdouble1.0

radios gain factor (attenuation) while receiving

node.nic.phy.radioMaxAttdouble0.0

radios gain factor (attenuation) while not receiving

node.nic.phy.nbRadioChannelsint1

Number of available radio channels. Defaults to single channel radio.

node.nic.phy.initialRadioChannelint0

Initial radio channel.

node.nic.phy.numActivitiesint5

Labtec driver for mac. the number of different power consuming activities the phy layer haschange this parameter if your decider or physical layer uses morethan the default 5 activities (sleep, rx, tx, switching, decoding)

node.batteryStats.debugbool

write per-activity and per-device statistics to omnetpp.sca(if false, only total energy and lifetime are written)

node.batteryStats.detailbool

subscribe to battery status and record time seriesdata in omnetpp.vec (resolution depends on battery's publishDelta)

node.batteryStats.timeSeriesbool
node.battery.debugbool
node.battery.nominaldouble

nominal battery capacity

node.battery.capacitydouble

battery capacity

node.battery.voltagedouble

nominal voltage

node.battery.resolutiondouble

capacity is updated at least every resolution time

node.battery.publishDeltadouble

if > 0, capacity is published to the BB each publishTime interval

node.battery.publishTimedouble

number of modules that will draw energy from the battery

node.battery.numDevicesint

Source code:

This documentation is released under the Creative Commons license

Frame Meter In Quartz Debug For Mac Os





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